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KNOCKDOWN TV

My Role
UI/UX Designer
Effects Artist and Animator
Technical Artist
Genre
Fighting Game
Collaborators
Brian S.Chung
Dylan Nelkin
Chapin Boyer
Connor Carson
Completion Date
May 2019
Knockdown TV is a simple fighting game where reading your opponent is everything. It's all about knocking them down not just once, but again and again.
No long move lists to memorize or complicated inputs to practice. There's just 3 attacks: punch, kick, and counter. Each attack knocks your opponent down to the ground. From there, they can either get up, roll left, or roll right -- so try to get a follow-up hit!
Concept Arts + Sketches
Except for the character design, all assets have been made, designed, and implemented by myself.




















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